Greenzone
A Greenzone is a designated area within the city where all hostile actions, including combat, theft, kidnapping, and harassment, are strictly prohibited. These zones are intended to serve as "safe havens" to facilitate non-combative roleplay and ensure new or civilian players have a space to interact without the threat of immediate violence.
- Hostility Prohibition: No acts of violence are permitted within a Greenzone. You may not brandish weapons, initiate fights, or threaten other players, regardless of any prior in-character conflict.
- Theft Restrictions: You may not steal items, vehicles, or currency from other players while inside or immediately adjacent to a Greenzone.
- Safe Interaction: Greenzones are meant to be areas for social roleplay, trading, and civilian services. Players are expected to maintain a peaceful demeanor and adhere to the "No Nonsense" policy while in these spaces.
- Law Enforcement: While police may still patrol or respond to calls within or near a Greenzone, they are also expected to uphold the peaceful nature of the area. They should not use these zones as traps or staging areas for aggressive enforcement.
The boundaries of a Greenzone are not an excuse to "bait" or "troll" others. Even if you are technically in a safe zone, acting in a way that purposefully provokes others so they break the rules is itself a form of rule-breaking.
Zero Tolerance
Attacking another player or engaging in criminal activity within a Greenzone is a major violation. We treat "camping" or baiting near Greenzone exits as a serious disruption of gameplay. Offenders will be subject to immediate administrative review, and repeated infractions will lead to a permanent ban.
Attacking another player or engaging in criminal activity within a Greenzone is a major violation. We treat "camping" or baiting near Greenzone exits as a serious disruption of gameplay. Offenders will be subject to immediate administrative review, and repeated infractions will lead to a permanent ban.